obstacle movement
※自分用メモ Unityで障害物をいったりきたりさせる using UnityEngine; [DisallowMultipleComponent] public class Oscillator : MonoBehaviour { [SerializeField] Vector3 movementVector; // where to move [SerializeField] float period; // seconds it…
※自分用メモ Unityで障害物をいったりきたりさせる using UnityEngine; [DisallowMultipleComponent] public class Oscillator : MonoBehaviour { [SerializeField] Vector3 movementVector; // where to move [SerializeField] float period; // seconds it…